These are two of the several 30
second girls I created for Reflex and Alive. There are several more and
maybe I'll have time to show them soon. When Untamed was moving toward
release, one of the flaws of the design became pretty obvious: the game
lacked character. Immediately we put together a proposal to help remedy
this by building some girls models that could be featured in the race
event presentation and reflect the real world of motocross racing. In
addition, plans to remove the rider's helmet and engage in dialogue, add
a crew chief player coach with dialogue, female riders, and other
additions were scrapped. At least the girls were used. These models are
used in the pre and post race cinematic sequences which add flair and
realsim to the race events.
These characters feature high poly counts to hold up to close-up
cinematic shots, but are very limited for facial expressions. They can
blink and open their mouths and that's about it, since we were not
allowed to add facial rigs, which would have greatly enhanced their
realism. |